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Tutorials

Unity Tutorial

  • Unity - Useful Resources
    The following resources contain additional information on Unity. Please use them to get more in-depth knowledge on this.
  • Unity - Introduction to Audio
    There is a reason games put emphasis on audio; it is quite crucial to add aesthetic value to the game. From the very first Pong, one can hear beeps and boops from the ball hitting the paddles alternatingly. It was a really simple short square wave sample at the time, but what more could you want fro
  • Unity - Rigidbodies and Physics
    The main issue with the collisions in the last chapter was with the code. We will now modify the values of the GameObjects position directly. We are simply adding a value to the position, if the player is pressing a key. We need a way to make the player move in such a way that it reacts properly to
  • Unity - Understanding Collisions
    Collisions in Unity are separated from the actual Sprite itself, attached as separate components and are calculated on their own. Let us now learn the cause behind this.
  • Unity - Basic Movement Scripting
    In this lesson, we will write code that makes a gameObject move up, down, left and right based on the users input. This should help us understand the workflow of Unity scripting more easily.
  • Unity - Text Element
    Unitys inbuilt text UI is a great starting point for learners to get into designing UI, even if it tends to be overshadowed by more powerful and efficient community-built assets.
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